﻿#pragma once
#include <iostream>
#include <string>
#include "Weapon.h"
#include "Monster.h"
using namespace std;

class Monster;
class Hero
{
public:
	Hero();

	//1.人名，攻击力，防御力，血量，武器；
	string m_Name;
	int m_Atk;
	int m_Def;
	int m_Hp;
	Weapon* weapon;

	//2.装备的武器，攻击目标；
	void EquipWeapon(Weapon* weapon);
	void Attack(Monster* monster);
};
